﻿package  {
	
	import org.flixel.*;
	
	public class Chainsaw extends NociveSprite {
		
		[Embed(source="data/chainsaw.png")] private var ImgChainsaw:Class;
		
		public function Chainsaw(X:Number, Y:Number, damage:Number)  {
			// constructor code
			super(X,Y,damage);
			loadGraphic(ImgChainsaw,true,true,45,35);
			this.solid = true;
			
			width = 8;
			height = 23;
			offset.x = 17;
			offset.y = 6;
		}
	}
	
}
